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An ethereal oil painting depicting fantasy magi and wizards from the Engarde world in a XV-XVII century style

Database Developer / Architect

Company Overview

EnGarde Games Group is an ambitious indie studio building story-driven and technically innovative games for PC and console. From player save states to persistent NPC memory systems, data drives our gameplay experiences. We’re now hiring a Database Developer/Architect to help us build and scale the backend intelligence behind our systems.


Job Purpose

As a Database Developer/Architect, you’ll be responsible for designing and maintaining the data infrastructure that powers player state tracking, NPC memory systems, and in-game analytics. You’ll work with engineers and AI developers to ensure real-time performance, data integrity, and long-term scalability across cloud and on-device systems.


Key Responsibilities

  • Design and manage robust databases for player progression, world state, and dynamic content
  • Build efficient data pipelines for real-time save/load, NPC memory recall, and telemetry
  • Implement and optimize PostgreSQL schemas for transactional gameplay data
  • Integrate vector databases (e.g., Pinecone) to https://engarde.lt/mogulir/2021/04/poodj7atts841.jpg NPC memory and semantic queries
  • Ensure data consistency and integrity across distributed cloud infrastructure
  • Work with backend and AI teams to build scalable, queryable memory systems for NPCs
  • Monitor database health, performance, and security

Requirements

  • Experience architecting and managing databases for real-time or game-related systems
  • Proficient in PostgreSQL and other relational database systems
  • Experience with vector databases (e.g., Pinecone, Weaviate, FAISS) for search and recall
  • Skilled in database optimization, indexing, and data normalization
  • Familiarity with scalable cloud solutions (AWS, GCP, Azure) and data replication strategies
  • Bonus: Experience integrating with game engines or live backend stacks (PlayFab, Firebase)

Performance Expectations

  • Databases handle concurrent players and sessions with minimal latency
  • Save/load systems are fast, reliable, and fault-tolerant
  • Vector queries return fast, relevant results for NPC memory systems
  • Data pipelines remain clean, consistent, and easy to extend as systems evolve

Benefits & Compensation

  • Competitive salary: €35,000 – €55,000 gross/year
  • Flexible working terms: full-time, contract, or freelance
  • Remote work with flexible hours
  • Paid vacation and local holidays
  • End-of-year performance bonuses
  • Learning & certification stipend (e.g., PostgreSQL tuning, vector search, cloud infra)

Challenges & Opportunities

  • Architect the foundation for data-driven storytelling and emergent NPC behavior
  • Collaborate with AI/NLP teams to explore memory-aware character systems
  • Shape the studio’s long-term data strategy across titles and platforms
  • Work with a lean, experimental team where your technical decisions matter
  • Opportunity to evolve into a Lead Data Architect role

Apply for this position

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