EnGarde: The Battle for the Tron
Tabletop Wargame Expansion for the EnGarde Universe
SoftCore Rulebook – First Edition
Introduction
Welcome to EnGarde: The Battle for the Tron — a tactical wargame of glory, conquest, and ever-shifting power. This game expands the immersive EnGarde universe, transforming it from the shadows of back-alley intrigues and courtly manipulation into full-scale military conflict. Designed as a companion to the EnGarde de la Rosa pen & paper RPG and the EnGarde: Winter Strom collectible card game, this expansion gives players command of entire armies across a living, dynamic world.
The Setting: War in the Old World
The Old World lies broken, scattered into embattled territories and haunted ruins. The Tron, once a trade bridge between great empires, is now a blood-soaked frontier — a land of relics, riches, and ruin. Whether noble house, heretic cult, wandering mercenary company, or exiled heir, your faction fights not only for survival but for a lasting place in the saga of EnGarde.
Every battle you wage in The Battle for the Tron changes the map. Victories shift borders. Defeats leave scars. And in this war, the world watches — and remembers.
Core Gameplay Overview
Army Command: Lead a full force of units drawn from your faction’s doctrine. Customize your formations, deploy unique commanders, and manage resources to outmaneuver your enemies.
Rules of Engagement: Combat is governed by expanded systems from EnGarde de la Rosa, adapted for army-scale warfare. Morale, supply lines, terrain, and weather all impact your strategy.
Tactical Depth: Terrain plays a vital role. Modular hex-grid maps and scenario conditions demand flexibility and cunning.
Faction Doctrines: Each army builds from a doctrine that reflects its ethos and tactics—be it relentless siege, divine fury, guerrilla ambushes, or arcane assault.
Living Campaign Integration
The Tron is not static—it evolves. Players report battle outcomes to the official EnGarde campaign website, which updates in real-time. Here’s how it works:
Dynamic World Map: The campaign map changes after every engagement, displaying current territorial control and major battle sites.
Legacy Impact: Armies gain permanent bonuses—or crippling setbacks—based on previous battles. Legendary units may rise; fallen cities may never recover.
Lore in Motion: Narratives submitted by players (battle reports, character deaths, turning points) are woven into the official timeline of the EnGarde world.
Cross-Game Connectivity
Battle for the Tron is not a standalone product — it is part of the EnGarde experience:
RPG Crossover: Events from the tabletop wargame can feed into pen & paper RPG sessions, including access to battlefield NPCs, relics unearthed in wartime, or political consequences of victory.
Winter Strom Synergy: Commander cards from EnGarde: Winter Strom can be integrated into wargame armies to provide heroic boons, devastating spells, or narrative twists mid-battle.
Key Game Features
⚔️ Points-based army building with faction-specific units and upgrades
🧭 Modular terrain boards for rich strategic diversity
🌐 Real-time world tracking through the official campaign hub
📜 Faction legacy and advancement through persistent campaign results
🎲 Narrative events and twists drawn from the MGME-based scenario generators
🎭 Optional GM-driven campaigns with branching plotlines and secret objectives
The War is in Your Hands
Raise your banner. Rally your warriors. Shape the history of a continent on the edge of chaos. Whether you claim the Tron in the name of divine right, ancient vengeance, or raw conquest, know this: the world will remember what you do here.
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